ASPiK SDK
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Custom parameter structure for the AudioDelay object. More...
#include <fxobjects.h>
Public Member Functions | |
AudioDelayParameters & | operator= (const AudioDelayParameters ¶ms) |
Public Attributes | |
delayAlgorithm | algorithm = delayAlgorithm::kNormal |
delay algorithm | |
double | wetLevel_dB = -3.0 |
wet output level in dB | |
double | dryLevel_dB = -3.0 |
dry output level in dB | |
double | feedback_Pct = 0.0 |
feedback as a % value | |
delayUpdateType | updateType = delayUpdateType::kLeftAndRight |
update algorithm | |
double | leftDelay_mSec = 0.0 |
left delay time | |
double | rightDelay_mSec = 0.0 |
right delay time | |
double | delayRatio_Pct = 100.0 |
dela ratio: right length = (delayRatio)*(left length) | |
Custom parameter structure for the AudioDelay object.
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inline |
all FXObjects parameter objects require overloaded= operator so remember to add new entries if you add new variables.