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ASPiK SDK
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Custom parameter structure for the AudioDelay object. More...
#include <fxobjects.h>
Public Member Functions | |
| AudioDelayParameters & | operator= (const AudioDelayParameters ¶ms) |
Public Attributes | |
| delayAlgorithm | algorithm = delayAlgorithm::kNormal |
| delay algorithm | |
| double | wetLevel_dB = -3.0 |
| wet output level in dB | |
| double | dryLevel_dB = -3.0 |
| dry output level in dB | |
| double | feedback_Pct = 0.0 |
| feedback as a % value | |
| delayUpdateType | updateType = delayUpdateType::kLeftAndRight |
| update algorithm | |
| double | leftDelay_mSec = 0.0 |
| left delay time | |
| double | rightDelay_mSec = 0.0 |
| right delay time | |
| double | delayRatio_Pct = 100.0 |
| dela ratio: right length = (delayRatio)*(left length) | |
Custom parameter structure for the AudioDelay object.
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inline |
all FXObjects parameter objects require overloaded= operator so remember to add new entries if you add new variables.