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WDFBesselBSF3 Class Reference

The WDFBesselBSF3 object implements a 3rd order Bessel BSF NOTE: designed with Elsie www.TonneSoftware.comm. More...

#include <fxobjects.h>

Inheritance diagram for WDFBesselBSF3:
IAudioSignalProcessor

Public Member Functions

virtual bool reset (double _sampleRate)
 
virtual bool canProcessAudioFrame ()
 
virtual double processAudioSample (double xn)
 
void createWDF ()
 
- Public Member Functions inherited from IAudioSignalProcessor
virtual bool reset (double _sampleRate)=0
 
virtual double processAudioSample (double xn)=0
 
virtual bool canProcessAudioFrame ()=0
 
virtual void setSampleRate (double _sampleRate)
 
virtual void enableAuxInput (bool enableAuxInput)
 
virtual double processAuxInputAudioSample (double xn)
 
virtual bool processAudioFrame (const float *inputFrame, float *outputFrame, uint32_t inputChannels, uint32_t outputChannels)
 

Protected Attributes

WdfSeriesAdaptor seriesAdaptor_L1C1
 adaptor for L1 and C1
 
WdfParallelAdaptor parallelAdaptor_L2C2
 adaptor for L2 and C2
 
WdfSeriesTerminatedAdaptor seriesTerminatedAdaptor_L3C3
 adaptor for L3 and C3
 

Detailed Description

The WDFBesselBSF3 object implements a 3rd order Bessel BSF NOTE: designed with Elsie www.TonneSoftware.comm.

Audio I/O:

  • Processes mono input to mono output.

Control I/F:

  • none - object is hardwired
Author
Will Pirkle http://www.willpirkle.com
Remarks
This object is included in Designing Audio Effects Plugins in C++ 2nd Ed. by Will Pirkle
Version
Revision : 1.0
Date
Date : 2018 / 09 / 7

Member Function Documentation

◆ canProcessAudioFrame()

virtual bool WDFBesselBSF3::canProcessAudioFrame ( )
inlinevirtual

return false: this object only processes samples

Implements IAudioSignalProcessor.

◆ createWDF()

void WDFBesselBSF3::createWDF ( )
inline

create the WDF structure; may be called more than once

◆ processAudioSample()

virtual double WDFBesselBSF3::processAudioSample ( double  xn)
inlinevirtual

process input x(n) through the WDF ladder filter to produce return value y(n)

Parameters
xninput
Returns
the processed sample

Implements IAudioSignalProcessor.

◆ reset()

virtual bool WDFBesselBSF3::reset ( double  _sampleRate)
inlinevirtual

reset members to initialized state

Implements IAudioSignalProcessor.


The documentation for this class was generated from the following file: