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EnvelopeFollower Class Reference

The EnvelopeFollower object implements a traditional envelope follower effect modulating a LPR fc value using the strength of the detected input. More...

#include <fxobjects.h>

Inheritance diagram for EnvelopeFollower:
IAudioSignalProcessor

Public Member Functions

virtual bool reset (double _sampleRate)
 
EnvelopeFollowerParameters getParameters ()
 
void setParameters (const EnvelopeFollowerParameters &params)
 
virtual bool canProcessAudioFrame ()
 
virtual double processAudioSample (double xn)
 
- Public Member Functions inherited from IAudioSignalProcessor
virtual bool reset (double _sampleRate)=0
 
virtual double processAudioSample (double xn)=0
 
virtual bool canProcessAudioFrame ()=0
 
virtual void setSampleRate (double _sampleRate)
 
virtual void enableAuxInput (bool enableAuxInput)
 
virtual double processAuxInputAudioSample (double xn)
 
virtual bool processAudioFrame (const float *inputFrame, float *outputFrame, uint32_t inputChannels, uint32_t outputChannels)
 

Protected Attributes

EnvelopeFollowerParameters parameters
 object parameters
 
ZVAFilter filter
 filter to modulate
 
AudioDetector detector
 detector to track input signal
 

Detailed Description

The EnvelopeFollower object implements a traditional envelope follower effect modulating a LPR fc value using the strength of the detected input.

Audio I/O:

  • Processes mono input to mono output.

Control I/F:

Author
Will Pirkle http://www.willpirkle.com
Remarks
This object is included in Designing Audio Effects Plugins in C++ 2nd Ed. by Will Pirkle
Version
Revision : 1.0
Date
Date : 2018 / 09 / 7

Member Function Documentation

◆ canProcessAudioFrame()

virtual bool EnvelopeFollower::canProcessAudioFrame ( )
inlinevirtual

return false: this object only processes samples

Implements IAudioSignalProcessor.

◆ getParameters()

EnvelopeFollowerParameters EnvelopeFollower::getParameters ( )
inline

get parameters: note use of custom structure for passing param data

Returns
EnvelopeFollowerParameters custom data structure

◆ processAudioSample()

virtual double EnvelopeFollower::processAudioSample ( double  xn)
inlinevirtual

process input x(n) through the envelope follower to produce return value y(n)

Parameters
xninput
Returns
the processed sample

Implements IAudioSignalProcessor.

◆ reset()

virtual bool EnvelopeFollower::reset ( double  _sampleRate)
inlinevirtual

reset members to initialized state

Implements IAudioSignalProcessor.

◆ setParameters()

void EnvelopeFollower::setParameters ( const EnvelopeFollowerParameters params)
inline

set parameters: note use of custom structure for passing param data

Parameters
EnvelopeFollowerParameterscustom data structure

The documentation for this class was generated from the following file: