The AnalogFIRFilter object implements a somewhat silly algorithm that implaments an analog magnitude response as a FIR filter. NOT DESIGNED to replace virtual analog; rather it is intended to show the frequency sampling method in an easy (and fun) way.
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#include <fxobjects.h>
The AnalogFIRFilter object implements a somewhat silly algorithm that implaments an analog magnitude response as a FIR filter. NOT DESIGNED to replace virtual analog; rather it is intended to show the frequency sampling method in an easy (and fun) way.
Audio I/O:
- Processes mono input to mono output.
Control I/F:
- Author
- Will Pirkle http://www.willpirkle.com
- Version
- Revision : 1.0
- Date
- Date : 2018 / 09 / 7
◆ canProcessAudioFrame()
virtual bool AnalogFIRFilter::canProcessAudioFrame |
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inlinevirtual |
◆ getParameters()
◆ processAudioSample()
virtual double AnalogFIRFilter::processAudioSample |
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double |
xn | ) |
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inlinevirtual |
◆ reset()
virtual bool AnalogFIRFilter::reset |
( |
double |
_sampleRate | ) |
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inlinevirtual |
◆ setParameters()
set parameters: note use of custom structure for passing param data
- Parameters
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The documentation for this class was generated from the following file: