ASPiK SDK
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Custom parameter structure for the AudioDetector object. NOTE: this object uses constant defintions: More...
#include <fxobjects.h>
Public Member Functions | |
AudioDetectorParameters & | operator= (const AudioDetectorParameters ¶ms) |
Public Attributes | |
double | attackTime_mSec = 0.0 |
attack time in milliseconds | |
double | releaseTime_mSec = 0.0 |
release time in milliseconds | |
unsigned int | detectMode = 0 |
detect mode, see TLD_ constants above | |
bool | detect_dB = false |
detect in dB DEFAULT = false (linear NOT log) | |
bool | clampToUnityMax = true |
clamp output to 1.0 (set false for true log detectors) | |
Custom parameter structure for the AudioDetector object. NOTE: this object uses constant defintions:
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inline |
all FXObjects parameter objects require overloaded= operator so remember to add new entries if you add new variables.