ASPiK SDK
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Classes | |
struct | ResetInfo |
Sample rate and bit-depth information that is passed during the reset( ) function. More... | |
struct | APISpecificInfo |
Identifiers, GUIDs and other strings and number id values, API specific. More... | |
struct | VectorJoystickData |
Incoming data from a vector joystick. More... | |
struct | GUIParameter |
Information that defines a single GUI parameter's possible values and ID. More... | |
struct | PresetParameter |
Information that defines a preset value as a control_ID::value data pair. More... | |
struct | GUIUpdateData |
Information about a GUI update message; this is for sending GUI control information from the plugin core. It is not the optimal way to intelligently link or combine controls - use a sub-controller for that. This can be abused too, and create dangerous code. Make sure to see the example code before using this. More... | |
struct | ChannelIOConfig |
Structure of a pair of channel format enumerators that set an input/output channel I/O capability. More... | |
struct | midiEvent |
Information about a MIDI event. More... | |
struct | MessageInfo |
Information that includes the message code as well as the message data. More... | |
struct | CreateGUIInfo |
Structure that is used during GUI creation to safely pass information about the GUI size and interfaces. More... | |
struct | ParameterUpdateInfo |
Information about a paraemeter being updated. Used when bound variables are updated. Multiple advanced uses. More... | |
struct | AuxParameterAttribute |
Information about auxilliary parameter details - purely customizeable. This uses the attributeValue union to set the attribute in multiple fashions without resorting to declaring multiple datatypes. More... | |
struct | HostInfo |
Information from the host that is updated on each buffer process cycle; includes BPM, time signature, SMPTE and other data. The values in the stock structure are consistent across most APIs, however others may be added (commnted out here) More... | |
struct | ProcessBufferInfo |
Information package that arrives with each new audio buffer process cycle. Contains everything needed for one buffer's worth of data. More... | |
struct | ProcessFrameInfo |
Information package that arrives with each new audio frame; called internally from the buffer process function. More... | |
struct | AudioProcDescriptor |
Information package about the current DAW session. Sample rate and bit-depth of audio. More... | |
struct | PluginDescriptor |
Information package about the plugin itself, consisting mainly of simple strings and ID values. More... | |
struct | JSControl |
Information package a joystick or trackpad GUI interaction. More... | |
struct | AnalogMagData |
Custom parameter structure calculating analog magnitude response arrays with calculateAnalogMagArray( ). More... | |
struct | SignalGenData |
This is the output structure for audio generator objects that can render up to four outputs. More... | |
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