ASPiK SDK
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Information from the host that is updated on each buffer process cycle; includes BPM, time signature, SMPTE and other data. The values in the stock structure are consistent across most APIs, however others may be added (commnted out here) More...
#include <pluginstructures.h>
Public Attributes | |
unsigned long long | uAbsoluteFrameBufferIndex = 0 |
the sample index at top of buffer | |
double | dAbsoluteFrameBufferTime = 0.0 |
the time in seconds of the sample index at top of buffer | |
double | dBPM = 0.0 |
beats per minute, aka "tempo" | |
float | fTimeSigNumerator = 0.f |
time signature numerator | |
uint32_t | uTimeSigDenomintor = 0 |
time signature denominator | |
uint32_t | state = 0 |
a combination of the values from StatesAndFlags; use to decode validity of other VST3 items in this struct | |
long long | systemTime = 0 |
system time in nanoseconds (optional) | |
double | continousTimeSamples = 0.0 |
project time, without loop (optional) | |
double | projectTimeMusic = 0.0 |
musical position in quarter notes (1.0 equals 1 quarter note) | |
double | barPositionMusic = 0.0 |
last bar start position, in quarter notes | |
double | cycleStartMusic = 0.0 |
double | cycleEndMusic = 0.0 |
cycle end in quarter notes | |
uint32_t | samplesToNextClock = 0 |
MIDI Clock Resolution (24 Per Quarter Note), can be negative (nearest) | |
bool | enableVSTSampleAccurateAutomation = false |
double | dCurrentBeat = 0.0 |
current DAW beat value | |
bool | bIsPlayingAU = false |
notorously incorrect in Logic - once set to true, stays stuck there | |
bool | bTransportStateChanged = false |
only notifies a change, but not what was changed to... | |
uint32_t | nDeltaSampleOffsetToNextBeat = 0 |
samples to next beat | |
double | dCurrentMeasureDownBeat = 0.0 |
current downbeat | |
bool | bIsCycling = false |
looping | |
double | dCycleStartBeat = 0.0 |
loop start | |
double | dCycleEndBeat = 0.0 |
loop end | |
bool | bIsPlayingAAX = false |
flag if playing | |
long long | nTickPosition = 0 |
"Tick" is represented here as 1/960000 of a quarter note | |
bool | bLooping = false |
looping flag | |
long long | nLoopStartTick = 0 |
start tick for loop | |
long long | nLoopEndTick = 0 |
end tick for loop | |
Information from the host that is updated on each buffer process cycle; includes BPM, time signature, SMPTE and other data. The values in the stock structure are consistent across most APIs, however others may be added (commnted out here)
double HostInfo::cycleStartMusic = 0.0 |