ASPiK SDK
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Custom input structure for DecimatorInput; it holds an arry of input samples that will be decimated down to just one sample. More...
#include <fxobjects.h>
Public Attributes | |
double | audioData [maxSamplingRatio] = { 0.0, 0.0, 0.0, 0.0 } |
input array of samples to be decimated | |
unsigned int | count = maxSamplingRatio |
count of samples in input array | |
Custom input structure for DecimatorInput; it holds an arry of input samples that will be decimated down to just one sample.