| ASPiK SDK
    | 
Processing structure; this is described in detail in Designing Audio Effects in C++ 2nd Ed. by Will Pirkle and is part of the monolithic parameters AAX programming paradigm; this is very well documented in the AAX SDK documentation. More...
#include <AAXPluginParameters.h>
| Public Attributes | |
| pluginPrivateData * | privateData | 
| float ** | inputBufferPtrs | 
| float ** | outputBufferPtrs | 
| int32_t * | bufferLength | 
| AAX_IMIDINode * | midiInputNode | 
| AAX_IMIDINode * | midiTransportNode | 
| int64_t * | currentStateNum | 
Processing structure; this is described in detail in Designing Audio Effects in C++ 2nd Ed. by Will Pirkle and is part of the monolithic parameters AAX programming paradigm; this is very well documented in the AAX SDK documentation.