The VST GUI for the plugin. This is needed because VST3 requires an IPlugView GUI, which is VST3 specific (involves VST3 SDK files)
More...
|
| PluginEditor (VSTGUI::UTF8StringPtr _xmlFile, PluginCore *_pluginCore, GUIPluginConnector *_guiPluginConnector, PluginHostConnector *_pluginHostConnector, VST3Plugin *editController) |
| ASPiK support VST3 GUI - this wraps the ASPiK GUI so that it conforms to the IPlugView interface. More...
|
|
virtual | ~PluginEditor () |
| ASPiK support VST3 GUI - this wraps the ASPiK GUI so that it conforms to the IPlugView interface. More...
|
|
const ViewRect & | getRect () const |
|
void | setRect (const ViewRect &r) |
|
bool | isAttached () const |
|
virtual void | attachedToParent () override |
|
virtual void | removedFromParent () override |
|
virtual tresult PLUGIN_API | attached (void *parent, FIDString type) override |
| ASPiK support VST3 GUI - this wraps the ASPiK GUI so that it conforms to the IPlugView interface. More...
|
|
virtual tresult PLUGIN_API | removed () override |
| ASPiK support VST3 GUI - this wraps the ASPiK GUI so that it conforms to the IPlugView interface. More...
|
|
virtual tresult PLUGIN_API | onWheel (float distance) override |
|
virtual tresult PLUGIN_API | isPlatformTypeSupported (FIDString type) override |
| ASPiK support VST3 GUI - this wraps the ASPiK GUI so that it conforms to the IPlugView interface. More...
|
|
virtual tresult PLUGIN_API | onSize (ViewRect *newSize) override |
| ASPiK support VST3 GUI - this wraps the ASPiK GUI so that it conforms to the IPlugView interface. More...
|
|
virtual tresult PLUGIN_API | getSize (ViewRect *size) override |
| ASPiK support VST3 GUI - this wraps the ASPiK GUI so that it conforms to the IPlugView interface. More...
|
|
virtual tresult PLUGIN_API | onFocus (TBool) override |
|
virtual tresult PLUGIN_API | setFrame (IPlugFrame *frame) override |
| ASPiK support VST3 GUI - this wraps the ASPiK GUI so that it conforms to the IPlugView interface. More...
|
|
virtual tresult PLUGIN_API | canResize () override |
|
virtual tresult PLUGIN_API | checkSizeConstraint (ViewRect *rect) override |
|
virtual bool | setWindowFrameSize (double left=0, double top=0, double right=0, double bottom=0) override |
|
virtual bool | getWindowFrameSize (double &left, double &top, double &right, double &bottom) override |
|
| PluginGUI (UTF8StringPtr _xmlFile) |
| PluginGUI constructor; note that this maintains both Mac and Windows contexts, the bundle ref for Mac and the external void* for Windows. More...
|
|
virtual | ~PluginGUI () |
| PluginGUI destructor. More...
|
|
bool | open (UTF8StringPtr _viewName, void *parent, const std::vector< PluginParameter *> *pluginParameterPtr, const PlatformType &platformType=kDefaultNative, IGUIPluginConnector *_guiPluginConnector=nullptr, void *data=nullptr) |
| creates the GUI control objects, creates outer frame, inserts contents into window More...
|
|
void | close () |
| prepares the GUI control objects for destruction, cleans up More...
|
|
void | syncGUIControl (uint32_t controlID) |
| safely sets the GUI control value based on the plugin parameter value More...
|
|
void | getSize (float &width, float &height) |
| returns the size into the pass-by-reference variables More...
|
|
void | scaleGUISize (uint32_t controlValue) |
| scales the GUI; this is the handler for the special scaling GUI control More...
|
|
void | writeToPresetFile () |
| writes the current state of all GUI controls into a text file so that yuu can simply cut and paste the C++ code into the core object file. More...
|
|
CMessageResult | notify (CBaseObject *sender, IdStringPtr message) override |
| incoming VSTGUI4 message handler More...
|
|
virtual void | valueChanged (VSTGUI::CControl *pControl) override |
| THE function that all controls pour their control changes into. The result of this function is to push the GUI control change safely into the plugin shell owner. More...
|
|
virtual int32_t | controlModifierClicked (VSTGUI::CControl *pControl, VSTGUI::CButtonState button) override |
| return 1 if you want the control to not handle it, otherwise 0 More...
|
|
virtual void | controlBeginEdit (VSTGUI::CControl *pControl) override |
| start of control/auomation notification More...
|
|
virtual void | controlEndEdit (VSTGUI::CControl *pControl) override |
| end of control/auomation notification More...
|
|
virtual void | controlTagWillChange (VSTGUI::CControl *pControl) override |
| called when a control is being removed from the GUI, or when it is being created (step 1) More...
|
|
virtual void | controlTagDidChange (VSTGUI::CControl *pControl) override |
| called when a control is being created on the GUI (step 2) More...
|
|
CView * | createUserCustomView (std::string viewname, const CRect rect, IControlListener *listener, int32_t tag) |
| add your custom views here; this is where you can create and register the views outside of the createView( ) method below. More...
|
|
CView * | createView (const UIAttributes &attributes, const IUIDescription *description) override |
| this is called for every view obeject in the XML file that will be visible to check and see if you want to supply your own object, that you create with the new operator; that object takes the place of the stock GUI object, allowing you to customize the view behavior. This is called the "Custom View" paradigm and along with the sub-controller make VSTGUI4 extremely powerful. More...
|
|
IController * | createSubController (UTF8StringPtr name, const IUIDescription *description) override |
| for advanced users: you can create and even register sub-controllers here More...
|
|
ControlUpdateReceiver * | getControlUpdateReceiver (int32_t tag) const |
| find the receiver for a given tag; there can be only one receiver for any tag More...
|
|
void | onViewAdded (CFrame *frame, CView *view) override |
|
void | onViewRemoved (CFrame *frame, CView *view) override |
| called before GUI control is removed from the view More...
|
|
void | onMouseEntered (CView *view, CFrame *frame) override |
|
void | onMouseExited (CView *view, CFrame *frame) override |
|
CMouseEventResult | onMouseDown (CFrame *frame, const CPoint &where, const CButtonState &buttons) override |
| message handler for mouse down event More...
|
|
CMouseEventResult | onMouseMoved (CFrame *frame, const CPoint &where, const CButtonState &buttons) override |
| message handler for mouse move event More...
|
|
int32_t | onKeyDown (const VstKeyCode &code, CFrame *frame) override |
|
int32_t | onKeyUp (const VstKeyCode &code, CFrame *frame) override |
|
virtual void | setGUIWindowFrame (IGUIWindowFrame *frame) override |
| set the interface pointer for resizing from the GUI More...
|
|
bool | hasWriteableControl (CControl *control) |
| check to see if we already store this meter control More...
|
|
void | checkAddWriteableControl (PluginParameter *piParam, CControl *control) |
| check to see if we already store this meter control and add it if we don't More...
|
|
void | checkRemoveWriteableControl (CControl *control) |
| check to see if we already store this meter control and remove it if we do More...
|
|
void | deleteControlUpdateReceivers () |
| delete all reciever objects
|
|
void | forgetWriteableControls () |
| forget all writeable (neter) controls
|
|
bool | hasICustomView (CView *view) |
| simple helper function to test view for ICustomView More...
|
|
bool | hasICustomView (IController *subController) |
| simple helper function to test sub-controller for ICustomView More...
|
|
virtual void | enableGUIDesigner (bool enable) |
|
|
static bool | parseSize (const std::string &str, CPoint &point) |
| simple helper function to get size from string More...
|
|
virtual void | idle () |
| perform idling operation; called directly from timer thread More...
|
|
void | preCreateGUI () |
| one-time pre-create init, currently used for AU only More...
|
|
bool | createGUI (bool bShowGUIEditor) |
| creates either the GUI or the GUI Designer More...
|
|
void | save (bool saveAs=false) |
| save GUI state in XML file More...
|
|
virtual int32_t | getKnobMode () const override |
| returns mode More...
|
|
void | deleteGUIControlList () |
|
PluginParameter * | getGuiControlWithTag (int tag) |
| find the local PluginParameter that is connected to the same control ID More...
|
|
std::string | getGUIDesignerSize () |
| get size string More...
|
|
int | getControlID_WithMouseCoords (const CPoint &where) |
| control finder, for AAX only, part of Pro Tools automation keyboard shortcut More...
|
|
CControl * | getControl_WithMouseCoords (const CPoint &where) |
| control finder, for AAX only, part of Pro Tools automation keyboard shortcut More...
|
|
CMouseEventResult | sendAAXMouseDown (int controlID, const CButtonState &buttons) |
| mouse down handler for Pro Tools keyboard shortcuts More...
|
|
CMouseEventResult | sendAAXMouseMoved (int controlID, const CButtonState &buttons, const CPoint &where) |
| mouse moved handler for Pro Tools keyboard shortcuts More...
|
|
CMouseEventResult | sendAUMouseDown (CControl *control, const CButtonState &buttons) |
| mouse down handler for AU automation More...
|
|
CMouseEventResult | sendAUMouseMoved (CControl *control, const CButtonState &buttons, const CPoint &where) |
|
void | setPluginParameterFromGUIControl (CControl *control, int tag, float actualValue, float normalizedValue) |
| safely set a plugin shell parameter with a GUI control More...
|
|
The VST GUI for the plugin. This is needed because VST3 requires an IPlugView GUI, which is VST3 specific (involves VST3 SDK files)
- Author
- Will Pirkle http://www.willpirkle.com
- Version
- Revision : 1.0
- Date
- Date : 2018 / 09 / 7