ASPiK SDK
VSTGUI::Animation::ControlValueAnimation Member List

This is the complete list of members for VSTGUI::Animation::ControlValueAnimation, including all inherited members.

animationFinished(CView *view, IdStringPtr name, bool wasCanceled) overrideVSTGUI::Animation::ControlValueAnimationvirtual
animationStart(CView *view, IdStringPtr name) overrideVSTGUI::Animation::ControlValueAnimationvirtual
animationTick(CView *view, IdStringPtr name, float pos) overrideVSTGUI::Animation::ControlValueAnimationvirtual
beforeDelete() (defined in VSTGUI::ReferenceCounted< T >)VSTGUI::ReferenceCounted< T >inlinevirtual
ControlValueAnimation(float endValue, bool forceEndValueOnFinish=false) (defined in VSTGUI::Animation::ControlValueAnimation)VSTGUI::Animation::ControlValueAnimation
endValue (defined in VSTGUI::Animation::ControlValueAnimation)VSTGUI::Animation::ControlValueAnimationprotected
forceEndValueOnFinish (defined in VSTGUI::Animation::ControlValueAnimation)VSTGUI::Animation::ControlValueAnimationprotected
forget() overrideVSTGUI::ReferenceCounted< T >inlinevirtual
getNbReference() constVSTGUI::ReferenceCounted< T >inlinevirtual
operator=(const ReferenceCounted &) (defined in VSTGUI::ReferenceCounted< T >)VSTGUI::ReferenceCounted< T >inline
ReferenceCounted()=default (defined in VSTGUI::ReferenceCounted< T >)VSTGUI::ReferenceCounted< T >
ReferenceCounted(const ReferenceCounted &) (defined in VSTGUI::ReferenceCounted< T >)VSTGUI::ReferenceCounted< T >inline
remember() overrideVSTGUI::ReferenceCounted< T >inlinevirtual
startValue (defined in VSTGUI::Animation::ControlValueAnimation)VSTGUI::Animation::ControlValueAnimationprotected
~IAnimationTarget() noexcept=default (defined in VSTGUI::Animation::IAnimationTarget)VSTGUI::Animation::IAnimationTargetvirtual
~ReferenceCounted() noexcept=default (defined in VSTGUI::ReferenceCounted< T >)VSTGUI::ReferenceCounted< T >virtual