ASPiK SDK
window.h
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// This file is part of VSTGUI. It is subject to the license terms
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// in the LICENSE file found in the top-level directory of this
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// distribution and at http://github.com/steinbergmedia/vstgui/LICENSE
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#pragma once
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#include "../include/iwindow.h"
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//------------------------------------------------------------------------
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namespace
VSTGUI
{
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namespace
Standalone {
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namespace
Detail {
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//------------------------------------------------------------------------
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WindowPtr
makeWindow
(
const
WindowConfiguration& config,
const
WindowControllerPtr& controller);
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//------------------------------------------------------------------------
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class
IPlatformWindowAccess
:
public
IWindow
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{
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public
:
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virtual
InterfacePtr getPlatformWindow ()
const
= 0;
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};
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//------------------------------------------------------------------------
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}
// Detail
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}
// Standalone
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}
// VSTGUI
makeWindow
std::unique_ptr< double[]> makeWindow(unsigned int windowLength, unsigned int hopSize, windowType window, double &gainCorrectionValue)
creates a new std::unique_ptr<double[]> array for a given window lenght and type. ...
Definition:
fxobjects.h:8648
VSTGUI
Definition:
customcontrols.cpp:8
VSTGUI::Standalone::IWindow
Definition:
iwindow.h:142
VSTGUI::Standalone::Detail::IPlatformWindowAccess
Definition:
window.h:18
vstgui4
vstgui
standalone
source
window.h
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