ASPiK SDK
VSTGUI::CBitmapPixelAccess Member List

This is the complete list of members for VSTGUI::CBitmapPixelAccess, including all inherited members.

address (defined in VSTGUI::CBitmapPixelAccess)VSTGUI::CBitmapPixelAccessprotected
beforeDelete() (defined in VSTGUI::ReferenceCounted< T >)VSTGUI::ReferenceCounted< T >inlinevirtual
bitmap (defined in VSTGUI::CBitmapPixelAccess)VSTGUI::CBitmapPixelAccessprotected
bytesPerRow (defined in VSTGUI::CBitmapPixelAccess)VSTGUI::CBitmapPixelAccessprotected
CBitmapPixelAccess() (defined in VSTGUI::CBitmapPixelAccess)VSTGUI::CBitmapPixelAccessprotected
create(CBitmap *bitmap, bool alphaPremultiplied=true)VSTGUI::CBitmapPixelAccessstatic
currentPos (defined in VSTGUI::CBitmapPixelAccess)VSTGUI::CBitmapPixelAccessprotected
forget() overrideVSTGUI::ReferenceCounted< T >inlinevirtual
getBitmapHeight() const (defined in VSTGUI::CBitmapPixelAccess)VSTGUI::CBitmapPixelAccessinline
getBitmapWidth() const (defined in VSTGUI::CBitmapPixelAccess)VSTGUI::CBitmapPixelAccessinline
getColor(CColor &c) const =0VSTGUI::CBitmapPixelAccesspure virtual
getNbReference() constVSTGUI::ReferenceCounted< T >inlinevirtual
getPlatformBitmapPixelAccess() const (defined in VSTGUI::CBitmapPixelAccess)VSTGUI::CBitmapPixelAccessinline
getValue(uint32_t &value)VSTGUI::CBitmapPixelAccessinline
getX() constVSTGUI::CBitmapPixelAccessinline
getY() constVSTGUI::CBitmapPixelAccessinline
init(CBitmap *bitmap, IPlatformBitmapPixelAccess *pixelAccess) (defined in VSTGUI::CBitmapPixelAccess)VSTGUI::CBitmapPixelAccessprotected
maxX (defined in VSTGUI::CBitmapPixelAccess)VSTGUI::CBitmapPixelAccessprotected
maxY (defined in VSTGUI::CBitmapPixelAccess)VSTGUI::CBitmapPixelAccessprotected
operator++()VSTGUI::CBitmapPixelAccessinline
operator=(const ReferenceCounted &) (defined in VSTGUI::ReferenceCounted< T >)VSTGUI::ReferenceCounted< T >inline
pixelAccess (defined in VSTGUI::CBitmapPixelAccess)VSTGUI::CBitmapPixelAccessprotected
ReferenceCounted()=default (defined in VSTGUI::ReferenceCounted< T >)VSTGUI::ReferenceCounted< T >
ReferenceCounted(const ReferenceCounted &) (defined in VSTGUI::ReferenceCounted< T >)VSTGUI::ReferenceCounted< T >inline
remember() overrideVSTGUI::ReferenceCounted< T >inlinevirtual
setColor(const CColor &c)=0VSTGUI::CBitmapPixelAccesspure virtual
setPosition(uint32_t x, uint32_t y)VSTGUI::CBitmapPixelAccessinline
setValue(uint32_t value)VSTGUI::CBitmapPixelAccessinline
x (defined in VSTGUI::CBitmapPixelAccess)VSTGUI::CBitmapPixelAccessprotected
y (defined in VSTGUI::CBitmapPixelAccess)VSTGUI::CBitmapPixelAccessprotected
~CBitmapPixelAccess() noexcept override=default (defined in VSTGUI::CBitmapPixelAccess)VSTGUI::CBitmapPixelAccessprotected
~ReferenceCounted() noexcept=default (defined in VSTGUI::ReferenceCounted< T >)VSTGUI::ReferenceCounted< T >virtual