#include <ivalue.h>
◆ Type
floating point value in the range of 0 to 1
◆ beginEdit()
virtual void VSTGUI::Standalone::IValue::beginEdit |
( |
| ) |
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pure virtual |
◆ endEdit()
virtual void VSTGUI::Standalone::IValue::endEdit |
( |
| ) |
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pure virtual |
◆ getConverter()
virtual const IValueConverter& VSTGUI::Standalone::IValue::getConverter |
( |
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const |
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pure virtual |
◆ getID()
virtual const UTF8String& VSTGUI::Standalone::IValue::getID |
( |
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const |
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pure virtual |
◆ getValue()
virtual Type VSTGUI::Standalone::IValue::getValue |
( |
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const |
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pure virtual |
Get the normalized value.
◆ isActive()
virtual bool VSTGUI::Standalone::IValue::isActive |
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const |
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pure virtual |
◆ isEditing()
virtual bool VSTGUI::Standalone::IValue::isEditing |
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const |
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pure virtual |
◆ performEdit()
virtual bool VSTGUI::Standalone::IValue::performEdit |
( |
Type |
newValue | ) |
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pure virtual |
◆ registerListener()
virtual void VSTGUI::Standalone::IValue::registerListener |
( |
IValueListener * |
listener | ) |
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pure virtual |
register a value listener.
◆ setActive()
virtual void VSTGUI::Standalone::IValue::setActive |
( |
bool |
state | ) |
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pure virtual |
◆ unregisterListener()
virtual void VSTGUI::Standalone::IValue::unregisterListener |
( |
IValueListener * |
listener | ) |
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pure virtual |
unregister a value listener.
◆ InvalidValue
constexpr Type VSTGUI::Standalone::IValue::InvalidValue = std::numeric_limits<Type>::min () |
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static |
indicates an invalid value
The documentation for this class was generated from the following file:
- C:/RackAFX_v7/ASPIK_SDK/vstgui4/vstgui/standalone/include/ivalue.h