Custom parameter structure for the AudioFilter object.
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#include <fxobjects.h>
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filterAlgorithm | algorithm = filterAlgorithm::kLPF1 |
| filter algorithm
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double | fc = 100.0 |
| filter cutoff or center frequency (Hz)
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double | Q = 0.707 |
| filter Q
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double | boostCut_dB = 0.0 |
| filter gain; note not used in all types
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Custom parameter structure for the AudioFilter object.
- Author
- Will Pirkle http://www.willpirkle.com
- Version
- Revision : 1.0
- Date
- Date : 2018 / 09 / 7
◆ operator=() [1/4]
all FXObjects parameter objects require overloaded= operator so remember to add new entries if you add new variables.
◆ operator=() [2/4]
all FXObjects parameter objects require overloaded= operator so remember to add new entries if you add new variables.
◆ operator=() [3/4]
all FXObjects parameter objects require overloaded= operator so remember to add new entries if you add new variables.
◆ operator=() [4/4]
all FXObjects parameter objects require overloaded= operator so remember to add new entries if you add new variables.
The documentation for this struct was generated from the following file:
- C:/RackAFX_v7/ASPIK_SDK/samples/demo_custom_views/With FFTW/DemoCustomViews/project_source/source/PluginObjects/fxobjects.h