7 #include "../iwindowcontroller.h" 11 namespace Standalone {
Definition: iwindowcontroller.h:19
void onSizeChanged(const IWindow &window, const CPoint &newSize) override
Definition: windowcontroller.h:21
void onActivated(const IWindow &window) override
Definition: windowcontroller.h:26
void onSetContentView(IWindow &window, const SharedPointer< CFrame > &contentView) override
Definition: windowcontroller.h:34
CPoint constraintSize(const IWindow &window, const CPoint &newSize) override
Definition: windowcontroller.h:28
void beforeShow(IWindow &window) override
Definition: windowcontroller.h:33
IMenuBuilder * getWindowMenuBuilder(const IWindow &window) const override
Definition: windowcontroller.h:35
Definition: imenubuilder.h:24
Definition: windowcontroller.h:18
void onDeactivated(const IWindow &window) override
Definition: windowcontroller.h:27
Definition: customcontrols.cpp:8
Definition: iwindow.h:142
void onClosed(const IWindow &window) override
Definition: windowcontroller.h:25
Point structure.
Definition: cpoint.h:17
void onHide(const IWindow &window) override
Definition: windowcontroller.h:24
void onShow(const IWindow &window) override
Definition: windowcontroller.h:23
bool canClose(const IWindow &window) override
Definition: windowcontroller.h:32
void onPositionChanged(const IWindow &window, const CPoint &newPosition) override
Definition: windowcontroller.h:22