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virtual bool | reset (double _sampleRate) |
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virtual double | processAudioSample (double xn) |
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virtual bool | canProcessAudioFrame () |
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CombFilterParameters | getParameters () |
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void | setParameters (const CombFilterParameters ¶ms) |
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void | createDelayBuffer (double _sampleRate, double delay_mSec) |
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virtual bool | reset (double _sampleRate) |
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virtual double | processAudioSample (double xn) |
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virtual bool | canProcessAudioFrame () |
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CombFilterParameters | getParameters () |
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void | setParameters (const CombFilterParameters ¶ms) |
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void | createDelayBuffer (double _sampleRate, double delay_mSec) |
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virtual bool | reset (double _sampleRate) |
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virtual double | processAudioSample (double xn) |
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virtual bool | canProcessAudioFrame () |
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CombFilterParameters | getParameters () |
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void | setParameters (const CombFilterParameters ¶ms) |
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void | createDelayBuffer (double _sampleRate, double delay_mSec) |
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virtual bool | reset (double _sampleRate) |
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virtual double | processAudioSample (double xn) |
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virtual bool | canProcessAudioFrame () |
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CombFilterParameters | getParameters () |
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void | setParameters (const CombFilterParameters ¶ms) |
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void | createDelayBuffer (double _sampleRate, double delay_mSec) |
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virtual void | setSampleRate (double _sampleRate) |
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virtual void | enableAuxInput (bool enableAuxInput) |
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virtual double | processAuxInputAudioSample (double xn) |
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virtual bool | processAudioFrame (const float *inputFrame, float *outputFrame, uint32_t inputChannels, uint32_t outputChannels) |
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virtual void | setSampleRate (double _sampleRate) |
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virtual void | enableAuxInput (bool enableAuxInput) |
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virtual double | processAuxInputAudioSample (double xn) |
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virtual bool | processAudioFrame (const float *inputFrame, float *outputFrame, uint32_t inputChannels, uint32_t outputChannels) |
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virtual void | setSampleRate (double _sampleRate) |
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virtual void | enableAuxInput (bool enableAuxInput) |
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virtual double | processAuxInputAudioSample (double xn) |
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virtual bool | processAudioFrame (const float *inputFrame, float *outputFrame, uint32_t inputChannels, uint32_t outputChannels) |
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virtual void | setSampleRate (double _sampleRate) |
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virtual void | enableAuxInput (bool enableAuxInput) |
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virtual double | processAuxInputAudioSample (double xn) |
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virtual bool | processAudioFrame (const float *inputFrame, float *outputFrame, uint32_t inputChannels, uint32_t outputChannels) |
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The CombFilter object implements a comb filter with optional LPF in feedback loop. Used for reverb algorithms in book.
Audio I/O:
- Processes mono input to mono output.
Control I/F:
- Author
- Will Pirkle http://www.willpirkle.com
- Version
- Revision : 1.0
- Date
- Date : 2018 / 09 / 7