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virtual bool | reset (double _sampleRate) |
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virtual bool | canProcessAudioFrame () |
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virtual double | processAudioSample (double xn) |
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double | computeGain (double detect_dB) |
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void | setThreshold_dB (double _threshold_dB) |
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void | setMakeUpGain_dB (double _makeUpGain_dB) |
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virtual bool | reset (double _sampleRate) |
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virtual bool | canProcessAudioFrame () |
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virtual double | processAudioSample (double xn) |
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double | computeGain (double detect_dB) |
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void | setThreshold_dB (double _threshold_dB) |
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void | setMakeUpGain_dB (double _makeUpGain_dB) |
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virtual bool | reset (double _sampleRate) |
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virtual bool | canProcessAudioFrame () |
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virtual double | processAudioSample (double xn) |
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double | computeGain (double detect_dB) |
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void | setThreshold_dB (double _threshold_dB) |
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void | setMakeUpGain_dB (double _makeUpGain_dB) |
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virtual bool | reset (double _sampleRate) |
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virtual bool | canProcessAudioFrame () |
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virtual double | processAudioSample (double xn) |
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double | computeGain (double detect_dB) |
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void | setThreshold_dB (double _threshold_dB) |
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void | setMakeUpGain_dB (double _makeUpGain_dB) |
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virtual void | setSampleRate (double _sampleRate) |
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virtual void | enableAuxInput (bool enableAuxInput) |
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virtual double | processAuxInputAudioSample (double xn) |
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virtual bool | processAudioFrame (const float *inputFrame, float *outputFrame, uint32_t inputChannels, uint32_t outputChannels) |
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virtual void | setSampleRate (double _sampleRate) |
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virtual void | enableAuxInput (bool enableAuxInput) |
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virtual double | processAuxInputAudioSample (double xn) |
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virtual bool | processAudioFrame (const float *inputFrame, float *outputFrame, uint32_t inputChannels, uint32_t outputChannels) |
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virtual void | setSampleRate (double _sampleRate) |
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virtual void | enableAuxInput (bool enableAuxInput) |
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virtual double | processAuxInputAudioSample (double xn) |
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virtual bool | processAudioFrame (const float *inputFrame, float *outputFrame, uint32_t inputChannels, uint32_t outputChannels) |
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virtual void | setSampleRate (double _sampleRate) |
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virtual void | enableAuxInput (bool enableAuxInput) |
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virtual double | processAuxInputAudioSample (double xn) |
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virtual bool | processAudioFrame (const float *inputFrame, float *outputFrame, uint32_t inputChannels, uint32_t outputChannels) |
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The PeakLimiter object implements a simple peak limiter; it is really a simplified and hard-wired versio of the DynamicsProcessor.
Audio I/O:
- Processes mono input to mono output.
Control I/F:
- Author
- Will Pirkle http://www.willpirkle.com
- Version
- Revision : 1.0
- Date
- Date : 2018 / 09 / 7