Custom parameter structure for the AudioDelay object.
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#include <fxobjects.h>
Custom parameter structure for the AudioDelay object.
- Author
- Will Pirkle http://www.willpirkle.com
- Version
- Revision : 1.0
- Date
- Date : 2018 / 09 / 7
◆ operator=() [1/4]
all FXObjects parameter objects require overloaded= operator so remember to add new entries if you add new variables.
◆ operator=() [2/4]
all FXObjects parameter objects require overloaded= operator so remember to add new entries if you add new variables.
◆ operator=() [3/4]
all FXObjects parameter objects require overloaded= operator so remember to add new entries if you add new variables.
◆ operator=() [4/4]
all FXObjects parameter objects require overloaded= operator so remember to add new entries if you add new variables.
The documentation for this struct was generated from the following file:
- C:/RackAFX_v7/ASPIK_SDK/samples/demo_custom_views/With FFTW/DemoCustomViews/project_source/source/PluginObjects/fxobjects.h